Hi, I'm CJ, an RIT graduate and former Technical Producer at Whitethorn Games. My work in technical production and cross-platform porting gave me the unique opportunity to dissect diverse game architectures, collaborate with talented teams, and tackle complex performance optimizations, my personal favorite part of engineering. Beyond porting, I bring a multidisciplinary background to my projects. I've engineered gameplay, UI, and networking systems, and have cross-functional experience in design, 3D modeling, and animation. I am deeply passionate about the complete game development pipeline and thrive on learning exactly how games are built from the ground up.
Gather your allies. Eliminate Angels. Transform into a Magical Girl. Slay god. Kernel Hearts is a Multiplayer Co-Op Roguelike Action RPG about four magical girls and their attempt to save a world that's drowning in ashes.
There's even more to explore in the world of Calico with the Neat Things DLC, including: New quests, a new character, new mini-games, and, of course, cuddly new friends to invite to your cafe!
Bring color to the world in Spray Paint Simulator! Restore worn-out surfaces with a fresh coat of paint and watch them come back to life. Use your spray tool with precision, cover every inch, and enjoy the satisfaction of a flawless finish.
Play as the last slime tasked with saving their home in this cute 3D action-adventure slimes-like! Customize your slime, play alone or with a friend, collect weapons and gear, battle challenging enemies and bosses, gain skills, and combine them to create your own abilities to suit your playstyle!
You’re shipwrecked on a lost mythical island. As backpacker Alex, you must befriend the forgotten gods of Greek mythology and restore their memories. Explore the dynamic island and its story sandbox to build new friendships, solve the mystery and save the gods.
Welcome to Botany Manor, a stately home in 19th century England. You play as inhabitant Arabella Greene, a retired botanist. Explore your house and gardens, filled with research, to figure out the ideal habitat of forgotten flora. Grow each plant to discover the mysterious qualities they hold…
Season's Greetings is a Christmas-themed prequel DLC to 2021's Lake.
The Forest Cathedral is a first-person environmental thriller set on a remote island. Playing as scientist Rachel Carson, players will slowly uncover the effects of DDT by using advanced environmental technology to solve 2D/3D connected puzzles in this dramatic reimagining of Silent Spring.
A Kawaii Kana Match-Em Up. Learn Japanese. Match Kana (Japanese letters) with their sounds. Solve Puzzles.Your quest to learn Japanese starts now!
Years after a boy genius named Evan disappears, a bizarre letter arrives. Evan wants a girl named Dysis to come find him. As Dysis, you’ll need to solve an intricate series of puzzles to unravel the entire mystery—and bring Evan home.
Be the magical bunny farmer you've always wanted to be! Princess Farmer is a charming visual-novel meets match-3 gameplay, with a host of adorable characters to befriend, mysteries to solve, and fashion to collect. Smash rocks! Make combos! Win hearts!
This 2D platformer tells the story of Loche, a magician using his words to meet new friends and defeat enemies. Players speak into their microphone to activate different abilities. This game was developed by a team of Whitethorn employees over the course of a week as a part of the Whitethorn Winter Jam of 2023. There was 1 writer, 1 designer, 1 artist, sound designer and 2 engineers (including myself). The jam's theme was 'Communication' so we interpreted that as a way the player communicates with the game itself, complimented by a story about a character desperate to communicate with others and make new friends. Getting the game's speech recognition to work somewhat consistently was a huge challenge, that I'm happy to have gone through and learned from
Punchdown is a VR parkour game in which the player punches the ground and walls to launch themselves and traverse through levels. For this project I work as a programmer, a level designer, and a 3D modeler. This game started as a game jam entry for the 2018's Global Game Jam. From there, myself and two other RIT students decided to continue development on our project and with the guidance of our professor, Elouise Oyzon. She guided us to help complete the project, linking our group up with a 4th member of the team, our composer and sound designer while also helping us to make the game more accessible. When we released the project to the public, our team was recognized for our efforts by our college, receiving the Excellence in Innovation award. "We felt that PunchDown best exemplified the spirit of the innovation category — games that go a bit off the edge of the conceptual map and then build an experience around it.” - Ian Schreiber, Assistant Professor at RIT and co-founder of the Global Game Jam.
This game was developed over the course of a week as a part of the One Button Game Jam by myself and Monica Phadnis. This jam challenged us to make a game playable with just one button. We created a game that was equal parts pinball and infinite runner. The game stars a seal named Joe who finds himself rolling down a steep hill. Players use one button to control flippers to hit Joe out of the way of obstacles!
This game was developed over the course of 6 weeks as a project for a Game Design & Development II class. Dark Days Ahead is what we described as a bullet-hell horror game drenched with existential terror. The player plays as a ball of light attempting to survive in a world of darkness. The world is procedurally generated. The player has a dash/dodge move that consumes some of their health. The core gameplay is trying to avoid enemies while maintaining as much health as possible. Throughout their struggle, the player is shown bleak messages of the horror that exists for them.